diff --git a/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md b/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md
index cd70c39..27c176d 100644
--- a/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md
+++ b/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md
@@ -185,6 +185,13 @@ After that you can select everything and press `Control + L` and then link anima
+
+##### Issue with rotor animation
+When I try to angle the drone for an animation the rotors go spinning in a weird direction and I don't know why.
+
+
+
+
##### Quirks of the animation timeline
The keyframes only show up when you've selected the part/parts that have keyframes. Otherwise your timeline would be empty. Don't get confused by it.
diff --git a/docs/assets/assets_week_2/blender/droneRenderWhackyRotors.mp4 b/docs/assets/assets_week_2/blender/droneRenderWhackyRotors.mp4
new file mode 100644
index 0000000..e714fac
Binary files /dev/null and b/docs/assets/assets_week_2/blender/droneRenderWhackyRotors.mp4 differ
diff --git a/docs/final_project/final_project.md b/docs/final_project/final_project.md
index 7634e0c..a3d1a5a 100644
--- a/docs/final_project/final_project.md
+++ b/docs/final_project/final_project.md
@@ -54,7 +54,7 @@ I've spend one day getting the constraints perfect for the sketch so it scales w

### Rendering
-I've also made a render of the drone to visualize it for other people. Making this was kind of a pain because blender is a gigantic program. You can see my [docs](../Assignments/week_2_computer_aided_design_(cad)/drone_designing.md) to see where I struggled. This is my final result of the render.
+I've also made a render of the drone to visualize it for other people. Making this was kind of a pain because blender is a gigantic program. You can see my [docs](../Assignments/week_2_computer_aided_design_(cad)/drone_designing.md) to see where I struggled. This is my final result of the render. I've wished it looked nicer but I didn't have enough time to dive deeper into blender.