diff --git a/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md b/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md index 2eeb589..ccea1f7 100644 --- a/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md +++ b/docs/Assignments/week_2_computer_aided_design_(cad)/drone_designing.md @@ -80,7 +80,7 @@ After that I made both sides of the line equal because the drone always needs to #### Perpendicular constraint -After that I added a line from Top to bottom and added a perpendicular constraint to both sides so the sketch would always push up and down straight. Once i've made sure both the top and bottom parts of the line. +After that I added a line from Top to bottom and added a perpendicular constraint to both sides so the sketch would always push up and down straight. Once I've made sure both the top and bottom parts of the line. ![alt text](../../assets/assets_week_2/fusion360/image-8.jpg) @@ -100,6 +100,8 @@ When you've selected a face you can press `E` and then you can extrude. A new me In the menu you will find what type of operation you wanna do, You can join the extrude, create a new body from it, intersect or remove part of a body using extrude. You can also specify the length and how you wanna extrude. + + ### Adding in components I wanted a digital reference on how the drone would look so I have looked for online components so I wouldn't have to make them myself. @@ -117,5 +119,36 @@ After some time modeling this is my result. ![alt text](../../assets/assets_week_2/fusion360/image-18.jpg) -### Onshape -Onshape is completely new for me. I've heard engineering youtubers talk about it and promote it but i've never used it myself. \ No newline at end of file +## Onshape +Onshape is completely new for me. I've heard engineering youtubers talk about it and promote it but I've never used it myself. That's also why I took some interest in it. So im going to start off with a [tutorial](https://www.youtube.com/watch?v=2utLjjkXpIg). + +The first thing im gonna say off the bat is that I like the parameter menu of Onshape way more than fusion. In Onshape it's on the side instead of a new window that you can't use while sketching or modeling like in fusion. The thing that I don't like is that the camera rotates around the center point of the project and that you can't move it freely like in fusion. + +### Sketching +Another thing thats different from fusion is that you can't instantly give lines variables. You first need to define a length before being able to put in a variable. + +I first created the same sketch as in fusion so I could loft the sketches together. ![alt text](../../assets/assets_week_2/Onshape/image.jpg) + +The top sketch was made using a offset plane first and then defining the sketch on top of that. + +![alt text](../../assets/assets_week_2/Onshape/image-2.jpg) + +You can draw lines by pressing the button with the red arrow and set the dimensions using the button with the green arrow. It feels very similar to fusion360 + +### Extruding +With Onshape I noticed there are more extrude options available. +You can choose through how much walls it should go or you can define the dimensions yourself. + +To connect the 2 sketches I used loft. +![alt text](../../assets/assets_week_2/Onshape/image-4.jpg) + +What loft does is create a smooth solid surface between 2 surfaces. + +![alt text](../../assets/assets_week_2/Onshape/image-1.jpg) +After that I created a sketch on the front surface with a offset so I could extrude the inside + +![alt text](../../assets/assets_week_2/Onshape/image-3.jpg) +After that I sketched the motor arms and sketched holes on top to cut the holes. + +### Other notes +I think Onshape is a solid to fusion360 but the part that im missing is that I can instantly assign variables to anything. 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