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@@ -12,7 +12,7 @@ The first lecture was about blender.
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### Enable emulate numpad
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To start off with
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If you dont have a numpad you should enable `emulate numpad` in Edit > prefrences > input
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If you don't have a numpad you should enable `emulate numpad` in Edit > preferences > input
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If you want to you can set other preferences that you'd maybe like
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### Shortcuts
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@@ -20,7 +20,7 @@ Zoom: scroll mousewheel
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Orbit: Press mousewheel and move mouse
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Pan: Shift + press mouse wheel
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It's reccomended to keep default shortcuts
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It's recommended to keep default shortcuts
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| Key | What does it do |
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| :------------------ | --------------------------------------------------------------- |
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@@ -50,7 +50,7 @@ It's reccomended to keep default shortcuts
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| E | Extrude (Extrude can also be mixed with alot of other commands) |
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| E + C | Free move Extrude |
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| E + S | Makes the plane move inward or outward |
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| | |
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@@ -93,17 +93,17 @@ G + number move that amount of blocks
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`Pressing mouse wheel `will guess which axis you want to move an object in.
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### Modifiers
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Modiers can be applied on the bottom right corner of your screen. There you need to press on on the wrench. There you can add modifiers.
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Modifiers can be applied on the bottom right corner of your screen. There you need to press on on the wrench. There you can add modifiers.
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#### Subdivision modifier
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Make the object smoother. Warning: Dont increase it too much because it will crash your pc.
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Make the object smoother. Warning: Don't increase it too much because it will crash your pc.
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### Scenes
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There are multiple scenes in blender that can be found in the top of your screen. Each screen has it's own tools and functionalities.
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### Precission
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### Precision
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If you press `N` in blender you can open the Transform menu. Where you can precisely place objects.
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@@ -132,7 +132,7 @@ Up here you can edit the select modes. You can select Points, Lines and Surfaces
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### Intro
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* Characteristics
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* Engineering tool
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* Surface modeler, Sheet metal and mesh availible
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* Surface modeler, Sheet metal and mesh available
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* Great for working with assemblies and construction
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* Very good at parametric design
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* Lots of additional tools like machining, analysis and post processing
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@@ -142,7 +142,7 @@ Up here you can edit the select modes. You can select Points, Lines and Surfaces
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In the top right there is a project management tab where you can manage all your projects. 
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When you import parts from other files you can change the imported files and then you can update it in the other designs.
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Don't forget to label your parts. Dont join everything into one body
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Don't forget to label your parts. Don't join everything into one body
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### Modeling
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Best way to start a design is to start with a sketch. After you've clicked the sketch button you can select a plane. The best plane to start with is the bottom plane
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@@ -172,7 +172,7 @@ At the bottom you can see the Timeline. There you can see every action that you
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Under the Modify tab you can open the parameter menu and then add parameters to the design
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When you're in the parameter menu you can click the `+` icon and then add a paremter. The name is the parameter name and the expression is the value. 
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When you're in the parameter menu you can click the `+` icon and then add a parameter. The name is the parameter name and the expression is the value. 
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When you've added a parameter you can use that parameter instead of setting a value. You can also add calculations within expressions and values like this.
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@@ -192,7 +192,7 @@ In there you can define the hole.
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You can inspect length and how big it is with the inspect tool. The inspect tool is found in the top menu. There is also a automatic inspect tool in the bottom right. If you select 2 edges or faces you can see the distance between them.
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#### Offset plane
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The offset plane can be used as a tool for other tools. For example you can place a offset plane and then do a plit body using that plane as a reference.
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The offset plane can be used as a tool for other tools. For example you can place a offset plane and then do a split body using that plane as a reference.
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@@ -204,25 +204,24 @@ The offset plane can be used as a tool for other tools. For example you can plac
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What your product has to do
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What (sub)functions you need fo that
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which functions can be combined and which not
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what requiremnds fo these functions are
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what requirements fo these functions are
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#### Product breakdown structure (PBS)
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* defining your product structure
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* Defining the parts and (sub)systems you need
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* the way the prdocut should be build
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* the way the product should be build
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* managing interfaces between parts
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* defining specifications for the components
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* finding the design strategy for parts assemblies
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* diving the work fistrubtion wihtin aa team
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* making risk assements (FMEA)
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* making risk assessments (FMEA)
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#### Work Breakdown Structure (FBS)
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* Which activities you have to do
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### Designing
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* Design on paper or get visuals of what you want.
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* All 3D tools are different. Blender is usefull for visualization, organic structures. Fusion is very much used for production envoirments and making solid models, assemblies, re-use parts in the structure.
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* Which 3D tool you use is a personal prefrence.
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* All 3D tools are different. Blender is useful for visualization, organic structures. Fusion is very much used for production environment and making solid models, assemblies, re-use parts in the structure.
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* Which 3D tool you use is a personal preference.
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#### Design strategy
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* Example: if you want to make a hole in a part you can do that in different ways. Define the structure with a hole. Or drill it through the part. The sequence affects the way it behaves.
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