mirror of
https://gitlab.waag.org/make/fablab/interns/2025/sam.git
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project conversion to PlatformIO
This commit is contained in:
5
src/drone/.gitignore
vendored
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5
src/drone/.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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37
src/drone/include/README
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37
src/drone/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
src/drone/lib/README
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46
src/drone/lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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17
src/drone/platformio.ini
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src/drone/platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:seeed_xiao_esp32c3]
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platform = espressif32
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board = seeed_xiao_esp32c3
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framework = arduino
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lib_deps =
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paulstoffregen/PWMServo@^2.1
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sparkfun/SparkFun BNO080 Cortex Based IMU@^1.1.12
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@@ -296,6 +296,48 @@ int s1_command_PWM, s2_command_PWM, s3_command_PWM, s4_command_PWM, s5_command_P
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// Flight status
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// Flight status
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bool armedFly = false;
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bool armedFly = false;
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//========================================================================================================================//
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// Function declarations //
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//========================================================================================================================//
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void armedStatus();
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void IMUinit();
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void getIMUdata();
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void calculate_IMU_error();
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void calibrateAttitude();
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void Madgwick(float gx, float gy, float gz, float ax, float ay, float az, float mx, float my, float mz, float invSampleFreq);
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void Madgwick6DOF(float gx, float gy, float gz, float ax, float ay, float az, float invSampleFreq);
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void getDesState();
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void controlANGLE();
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void controlANGLE2();
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void controlRATE();
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void scaleCommands();
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void getCommands();
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void failSafe();
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void commandMotors();
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void armMotors();
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void calibrateESCs();
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float floatFaderLinear(float param, float param_min, float param_max, float fadeTime, int state, int loopFreq);
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float floatFaderLinear2(float param, float param_des, float param_lower, float param_upper, float fadeTime_up, float fadeTime_down, int loopFreq);
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void switchRollYaw(int reverseRoll, int reverseYaw);
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void throttleCut();
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void calibrateMagnetometer();
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void loopRate(int freq);
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void loopBlink();
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void setupBlink(int numBlinks, int upTime, int downTime);
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void printRadioData();
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void printDesiredState();
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void printGyroData();
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void printAccelData();
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void printMagData();
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void printRollPitchYaw();
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void printPIDoutput();
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void printMotorCommands();
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void printServoCommands();
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void printLoopRate();
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float invSqrt(float x);
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void controlMixer();
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//========================================================================================================================//
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//========================================================================================================================//
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// VOID SETUP //
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// VOID SETUP //
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//========================================================================================================================//
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//========================================================================================================================//
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@@ -1010,7 +1052,7 @@ void controlANGLE() {
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void controlANGLE2() {
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void controlANGLE2() {
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// DESCRIPTION: Computes control commands based on state error (angle) in cascaded scheme
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// DESCRIPTION: Computes control commands based on state error (angle) in cascaded scheme
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/*
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/*
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* Gives better performance than controlANGLE() but requires much more tuning. Not reccommended for first-time setup.
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* Gives better performance than controlANGLE() but requires much more tuning. Not recommended for first-time setup.
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* See the documentation for tuning this controller.
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* See the documentation for tuning this controller.
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*/
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*/
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// Outer loop - PID on angle
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// Outer loop - PID on angle
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11
src/drone/test/README
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11
src/drone/test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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