mirror of
https://gitlab.waag.org/make/fablab/interns/2025/sam.git
synced 2025-08-03 20:04:56 +00:00
cleanup and added file links
This commit is contained in:
@@ -150,6 +150,11 @@ After that I created a sketch on the front surface with a offset so I could extr
|
||||

|
||||
After that I sketched the motor arms and sketched holes on top to cut the holes.
|
||||
|
||||
### Parameters
|
||||
The parameter menu is very nice in Onshape It is on the side of the screen and it doesn't close automaticly when modeling. Which is very nice.
|
||||
|
||||

|
||||
|
||||
### Other notes
|
||||
I think Onshape is a solid to fusion360 but the part that im missing is that I can instantly assign variables to anything. On another note Onshape is a lot nicer when working parametrically because you can slide the parameter menu on the side next to the design.
|
||||
|
||||
@@ -278,7 +283,9 @@ When trying to view videos on the web my firefox says no MIME type.
|
||||

|
||||
|
||||
I fixed it by searching basic video tag documentation. Then I added `type="video/mp4"` to every video tag. Because when pasting in images in markdown vscode forgets to add it.
|
||||
https://www.w3schools.com/tags/tag_video.asp
|
||||
|
||||
source : `https://www.w3schools.com/tags/tag_video.asp`
|
||||
|
||||
What I also needed to do is set the absolute path instead of the relative path. For some reason it added `Assignment` in the link when trying to load the video
|
||||

|
||||
Its supposed the be `link.org/assets/video` instead of `link.org/assignment/assets`. But for some unknown reason it changes it. The fix now is to set the absolute path starting with `/assets/video.mp4` So now its referenced like this. ```html
|
||||
@@ -289,6 +296,14 @@ instead of
|
||||
<video controls src="../../assets/assets_week_2/blender/droneRender.mp4" title="Title" type="video/mp4"></video>
|
||||
```
|
||||
|
||||
## Conclusion/My thoughts
|
||||
I liked this week. I learned a lot about blender and OnShape at the start of the week I really hated Onshape because I didn't like how to camera feels and finding all the tools is frustrating but after a while I got comfortable with it and I liked some aspects of it. I also worked with Fusion360 also learned a couple of new things in there like the offset planes.
|
||||
|
||||
## Files
|
||||
* [drone fbx file](../../../3D-files/Drone%20v9.fbx)
|
||||
* [drone step file](../../../3D-files/Drone%20v9.step)
|
||||
* [drone fusion project file](../../../3D-files/Drone%20v8.f3z)
|
||||
|
||||
## Sources:
|
||||
* [Exporting blender renders](https://www.youtube.com/watch?v=JPkzmWpZbLw)
|
||||
* [Importing photos and videos into blender](https://www.youtube.com/watch?v=jLGWE335J28)
|
||||
|
Reference in New Issue
Block a user