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2 Commits

Author SHA1 Message Date
2dd30990bc added useless boot sequence 2025-05-27 15:29:12 +02:00
5104f71dc6 fix scrollingtext function for matrix controller 2025-05-27 14:50:37 +02:00

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@@ -38,9 +38,10 @@
// lines are arranged in columns, progressive order. The shield uses
// 800 KHz (v2) pixels that expect GRB color data.
void scrollingText(String text, int speed);
void scrollingText(String text, int speed, int color);
void playGif(const uint16_t* gifData[], int frameCount, int frameDelay);
void displayFullScreenBMP(const uint16_t* bitmap);
void bootSequence();
Adafruit_NeoMatrix matrix = Adafruit_NeoMatrix(32, 8, PIN,
NEO_MATRIX_BOTTOM + NEO_MATRIX_RIGHT +
@@ -48,35 +49,47 @@ Adafruit_NeoMatrix matrix = Adafruit_NeoMatrix(32, 8, PIN,
NEO_GRB + NEO_KHZ800);
const uint16_t colors[] = {
matrix.Color(255, 0, 0), matrix.Color(0, 255, 0), matrix.Color(0, 0, 255) };
matrix.Color(255, 0, 0), matrix.Color(0, 255, 0), matrix.Color(0, 0, 255) }; //RGB
void setup() {
matrix.begin();
matrix.setTextWrap(false);
matrix.setBrightness(40);
matrix.setTextColor(colors[0]);
matrix.setBrightness(25);
matrix.setTextColor(matrix.Color(255, 255, 255));
bootSequence();
}
int x = matrix.width();
int pass = 0;
void loop() {
displayFullScreenBMP(EEP);
scrollingText("BOO AAAA!", 50, matrix.Color(255, 0, 255));
}
void scrollingText(String text, int speed) {
matrix.fillScreen(0);
matrix.setCursor(x, 0);
matrix.print(text);
if(--x < -(text.length() * 6)) {
x = matrix.width();
if(++pass >= 3) pass = 0;
matrix.setTextColor(colors[pass]);
void scrollingText(String text, int speed, int color) {
// Save original position and color state
int textX = matrix.width();
int textPass = 0;
matrix.setTextColor(color);
// Calculate the total scroll distance needed for the text to completely scroll through
// We want to scroll until the text has fully entered from the right AND fully exited to the left
int textWidth = text.length() * 6; // Approx 6 pixels per character
int totalScrollDistance = matrix.width() + textWidth;
// Continue scrolling until the text has completely passed through
for (int i = 0; i < totalScrollDistance; i++) {
matrix.fillScreen(0);
matrix.setCursor(textX, 0);
matrix.print(text);
matrix.show();
// Move text position one pixel to the left
textX--;
delay(speed);
}
matrix.show();
delay(speed);
}
void playGif(const uint16_t* gifData[], int frameCount, int frameDelay) {
@@ -104,4 +117,17 @@ void displayFullScreenBMP(const uint16_t* bitmap) {
int height = matrix.height();
matrix.drawRGBBitmap(0, 0, bitmap, width, height);
matrix.show();
}
void bootSequence() {
//just display something cool on startup. This is hardcoded asf
matrix.fillScreen(0);
matrix.setCursor(5, 0);
matrix.setTextColor(matrix.Color(0, 0, 255));
matrix.print("Boot");
matrix.show();
delay(5000);
}