diff --git a/web/game.js b/web/game.js index 577375f..d682492 100644 --- a/web/game.js +++ b/web/game.js @@ -93,9 +93,8 @@ function shoot(directionX, directionY) { circle(projectile.x, projectile.y, projSize); // Move the projectile towards the movable circle - let targetFormer = createVector(Xbuffer, Ybuffer); - let target = createVector(directionX, directionY); - let direction = targetFormer.copy().sub(projectile); + let target = createVector(Xbuffer, Ybuffer); + let direction = target.copy().sub(projectile); direction.normalize(); direction.mult(shotSpeed); projectile.add(direction);