made half of the balls turn the other way
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@@ -164,9 +164,9 @@ function draw() {
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y2 = map(cosY, -1, 1, playerPosY - 200, playerPosY + 200);
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y2 = map(cosY, -1, 1, playerPosY - 200, playerPosY + 200);
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x3 = map(-sinX, -1, 1, playerPosX - 200, playerPosX + 200);
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x3 = map(-sinX, -1, 1, playerPosX - 200, playerPosX + 200);
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y3 = map(-cosY, -1, 1, playerPosY - 200, playerPosY + 200);
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y3 = map(-cosY, -1, 1, playerPosY - 200, playerPosY + 200);
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x4 = map(sinX, -1, 1, playerPosX - 100, playerPosX + 100);
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x4 = map(-sinX, -1, 1, playerPosX - 100, playerPosX + 100);
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y4 = map(cosY, -1, 1, playerPosY - 100, playerPosY + 100);
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y4 = map(cosY, -1, 1, playerPosY - 100, playerPosY + 100);
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x5 = map(-sinX, -1, 1, playerPosX - 100, playerPosX + 100);
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x5 = map(sinX, -1, 1, playerPosX - 100, playerPosX + 100);
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y5 = map(-cosY, -1, 1, playerPosY - 100, playerPosY + 100);
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y5 = map(-cosY, -1, 1, playerPosY - 100, playerPosY + 100);
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circle(x3, y3, 50);
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circle(x3, y3, 50);
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circle(x4, y4, 50);
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circle(x4, y4, 50);
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