changed some values

This commit is contained in:
Mees Roelofsz
2023-12-12 12:31:04 +01:00
parent 079149f9a2
commit 112d2da3c5

View File

@@ -47,6 +47,7 @@ let x5;
let y5;
let homescreenOn = true;
let chosen = false;
let finalPhase = false;
let bulletAmount = 5;
//let myBullet = new bullet();
@@ -87,6 +88,7 @@ function life() {
bullets = [];
shot = false;
chosen = false;
finalPhase = false;
}
}
@@ -166,7 +168,7 @@ async function randPatern() {
chosen = false;
}
if (patern == 2) {
await wait(5000);
await wait(10000);
chosen = false;
}
if (patern == 3) {
@@ -203,7 +205,7 @@ function phase() {
text("phase 1", 10, 50);
pop();
break;
case (time < 40):
case (time < 60):
paternArray = [2, 5]
push();
fill(255, 0, 255);
@@ -212,7 +214,7 @@ function phase() {
text("phase 2", 10, 50);
pop();
break;
case (time < 60):
case (time < 90):
paternArray = [3, 4]
push();
fill(255, 0, 255);
@@ -221,7 +223,8 @@ function phase() {
text("phase 3", 10, 50);
pop();
break;
case (time > 6):
case (time >= 90):
finalPhase = true;
paternArray = [1, 2, 3, 4, 5]
push();
fill(255, 0, 255);
@@ -314,8 +317,9 @@ function spawnRandomBullet() {
}
if (patern == 5) {
let nextAttack = random([1, 2, 3, 4]);
bulletAmount = 15;
if (nextAttack == 1) {
for (let i = 0; i < random(3, 15); i++) {
for (let i = 0; i < random(8, 15); i++) {
let shotWidth = random(0, width);
shotPosX = shotWidth;
shotPosY = height;
@@ -323,7 +327,7 @@ function spawnRandomBullet() {
}
}
if (nextAttack == 2) {
for (let i = 0; i < random(3, 15); i++) {
for (let i = 0; i < random(8, 10); i++) {
let shotWidth = random(0, width);
shotPosX = shotWidth;
shotPosY = 0;
@@ -331,7 +335,7 @@ function spawnRandomBullet() {
}
}
if (nextAttack == 3) {
for (let i = 0; i < random(3, 15); i++) {
for (let i = 0; i < random(8, 10); i++) {
let shotHeight = random(0, width);
shotPosX = 0;
shotPosY = shotHeight;
@@ -339,7 +343,7 @@ function spawnRandomBullet() {
}
}
if (nextAttack == 4) {
for (let i = 0; i < random(3, 15); i++) {
for (let i = 0; i < random(8, 10); i++) {
let shotHeight = random(0, width);
shotPosX = width;
shotPosY = shotHeight;
@@ -347,6 +351,11 @@ function spawnRandomBullet() {
}
}
} else {
bulletAmount = 5;
if (finalPhase == true) {
bulletAmount = 10;
}
}
}