fixed score when paused
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@@ -651,7 +651,9 @@ function game() {
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pop();
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pop();
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if (hasMoved == true) {
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if (hasMoved == true) {
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push();
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push();
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score();
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if (!pausescreenOn) {
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score();
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}
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textSize(10);
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textSize(10);
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textAlign(LEFT);
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textAlign(LEFT);
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fill(255, 0, 255)
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fill(255, 0, 255)
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