added more balls

This commit is contained in:
Mees Roelofsz
2023-12-04 22:55:39 +01:00
parent 75388c9940
commit 2cab4f6907

View File

@@ -43,6 +43,12 @@ let suroundX = 300;
let suroundY = 300; let suroundY = 300;
let x2; let x2;
let y2; let y2;
let x3;
let y3;
let x4;
let y4;
let x5;
let y5;
//let myBullet = new bullet(); //let myBullet = new bullet();
@@ -156,7 +162,15 @@ function draw() {
let cosY = cos(suroundY); let cosY = cos(suroundY);
x2 = map(sinX, -1, 1, playerPosX - 200, playerPosX + 200); x2 = map(sinX, -1, 1, playerPosX - 200, playerPosX + 200);
y2 = map(cosY, -1, 1, playerPosY - 200, playerPosY + 200); y2 = map(cosY, -1, 1, playerPosY - 200, playerPosY + 200);
//circle(x2, y2, 50); x3 = map(-sinX, -1, 1, playerPosX - 200, playerPosX + 200);
y3 = map(-cosY, -1, 1, playerPosY - 200, playerPosY + 200);
x4 = map(sinX, -1, 1, playerPosX - 100, playerPosX + 100);
y4 = map(cosY, -1, 1, playerPosY - 100, playerPosY + 100);
x5 = map(-sinX, -1, 1, playerPosX - 100, playerPosX + 100);
y5 = map(-cosY, -1, 1, playerPosY - 100, playerPosY + 100);
circle(x3, y3, 50);
circle(x4, y4, 50);
circle(x5, y5, 50);
} else { } else {
x2 = bossPosX; x2 = bossPosX;
y2 = bossPosY; y2 = bossPosY;
@@ -214,9 +228,20 @@ function spawnRandomBullet() {
} }
} }
if (patern == 2) { if (patern == 2) {
let suroundChoice = random([1, 2, 3, 4]);
shotPosX = x2; if (suroundChoice == 1) {
shotPosY = y2; shotPosX = x2;
shotPosY = y2;
} if (suroundChoice == 2) {
shotPosX = x3;
shotPosY = y3;
} if (suroundChoice == 3) {
shotPosX = x4;
shotPosY = y4;
} if (suroundChoice == 4) {
shotPosX = x5;
shotPosY = y5;
}
bullets.push(new bullet(playerPosX, playerPosY, radius, shotSpeed, shotPosX, shotPosY, hasMoved, 0)); bullets.push(new bullet(playerPosX, playerPosY, radius, shotSpeed, shotPosX, shotPosY, hasMoved, 0));
} }
if (!(patern == 2)) { if (!(patern == 2)) {