added rectMode(CENTER)
This commit is contained in:
24
web/game.js
24
web/game.js
@@ -75,6 +75,7 @@ function setup() {
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createCanvas(width, height);
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frameRate(framerate);
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angleMode(DEGREES);
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rectMode(CENTER);
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// disable the outline of shapes
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noStroke();
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}
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@@ -320,7 +321,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 90, height / 2, 200, 40)
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rect(width / 2, height / 2, 200, 40)
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pop()
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}
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if (buttonSelectHome == 1) {
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@@ -328,7 +329,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 90, height / 2 + 50, 200, 40)
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rect(width / 2, height / 2 + 50, 200, 40)
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pop()
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}
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}
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@@ -347,7 +348,8 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 100, height / 2, 200, 40)
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rectMode(CENTER);
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rect(width / 2, height / 2, 200, 40)
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pop()
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}
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if (buttonSelectPause == 1) {
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@@ -355,7 +357,8 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 100, height / 2 + 50, 200, 40)
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rectMode(CENTER);
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rect(width / 2, height / 2 + 50, 200, 40)
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pop()
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}
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}
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@@ -363,10 +366,11 @@ function draw() {
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if (entered) {
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if (buttonSelectDead == 0) {
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push()
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 45, height / 2 - 30, 90, 40)
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rect(width / 2, height / 2 - 15, 90, 40)
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pop()
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}
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if (buttonSelectDead == 1) {
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@@ -374,7 +378,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 55, height / 2 + 15, 110, 40)
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rect(width / 2, height / 2 + 30, 110, 40)
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pop()
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}
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if (buttonSelectDead == 2) {
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@@ -382,7 +386,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 80, height / 2 + 60, 160, 40)
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rect(width / 2, height / 2 + 75, 160, 40)
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pop()
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}
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}
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@@ -392,7 +396,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 45, height / 2 - 30, 30, 40)
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rect(width / 2 - 30, height / 2 - 15, 30, 40)
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pop()
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}
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if (iIndex == 1) {
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@@ -400,7 +404,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 15, height / 2 - 30, 30, 40)
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rect(width / 2, height / 2 - 15, 30, 40)
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pop()
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}
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if (iIndex == 2) {
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@@ -408,7 +412,7 @@ function draw() {
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 + 15, height / 2 - 30, 30, 40)
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rect(width / 2 + 30, height / 2 - 15, 30, 40)
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pop()
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}
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}
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