added off screen attacks from more sides
This commit is contained in:
15
web/game.js
15
web/game.js
@@ -13,7 +13,7 @@ let booleanArray = window.booleanArray;
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let lives = 2;
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let lives = 2;
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let shotSpeed = 5;
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let shotSpeed = 9;
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let projectile;
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let projectile;
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let projSize = 5;
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let projSize = 5;
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let shot;
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let shot;
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@@ -154,7 +154,8 @@ function draw() {
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text(time, 10, 20);
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text(time, 10, 20);
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if (shot == false || hit == true) {
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if (shot == false || hit == true) {
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nextAttack = random(1, 2);
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nextAttack = random([1,2,3,4]);
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text(nextAttack, 30, 50);
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if (nextAttack == 1) {
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if (nextAttack == 1) {
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shotPosX = 500;
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shotPosX = 500;
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shotPosY = 100;
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shotPosY = 100;
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@@ -165,6 +166,16 @@ function draw() {
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shotPosY = 600;
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shotPosY = 600;
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shoot(playerPosX, playerPosY);
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shoot(playerPosX, playerPosY);
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}
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}
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if (nextAttack == 3) {
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shotPosX = 0;
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shotPosY = random(0, 600);
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shoot(playerPosX, playerPosY);
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}
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if (nextAttack == 4) {
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shotPosX = 1000;
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shotPosY = random(0, 600);
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shoot(playerPosX, playerPosY);
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}
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}
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}
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}
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}
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