removed lag
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@@ -238,7 +238,9 @@ function spawnRandomBullet(){
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for (let i = 0; i < 86; i++) {
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bullets.push(new bullet(0, 100, radius, shotSpeed, shotPosX, shotPosY, hasMoved, angle));
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angle -= 360 / 3;
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}
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bulletsspliced = bullets.splice(i);
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}
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}
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}
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