Added bullet original pos return paramater

This commit is contained in:
sam
2023-12-05 13:23:09 +01:00
parent 10a4aee3e0
commit 6feaa8e08e
2 changed files with 3 additions and 2 deletions

View File

@@ -178,7 +178,7 @@ function draw() {
bullets.forEach(myBullet => { bullets.forEach(myBullet => {
//zolang mybullet bestaat blijft hij drawen en updaten //zolang mybullet bestaat blijft hij drawen en updaten
({ hit, shot, isOffScreen } = myBullet.update(playerPosX, playerPosY)); ({ hit, shot, isOffScreen, originalPos } = myBullet.update(playerPosX, playerPosY));
myBullet.draw(); myBullet.draw();
if (isOffScreen == true) { if (isOffScreen == true) {

View File

@@ -49,8 +49,9 @@ class bullet {
shot = false; shot = false;
} }
let isOffScreen = this.projectile.x < 0 || this.projectile.x > width || this.projectile.y < 0 || this.projectile.y > height; let isOffScreen = this.projectile.x < 0 || this.projectile.x > width || this.projectile.y < 0 || this.projectile.y > height;
let originalPos = this.projectile.x == this.targetx || this.projectile.y == this.targety;
return { hit, shot, isOffScreen}; return { hit, shot, isOffScreen, originalPos};
} }
} }