diff --git a/web/game.js b/web/game.js index 6648261..ea05113 100644 --- a/web/game.js +++ b/web/game.js @@ -323,7 +323,7 @@ function nameDraw(positiony) { } // the function draw() is called every frame -function draw() { +function draw() { keyPressed(); gameOver(); // draw background @@ -451,7 +451,7 @@ function phase() { switch (true) { case (time < 20): phases[0] = true; - paternArray = [1]; + paternArray = [5]; shotSpeedAdj = 2; push(); fill(255, 0, 255);