Added a dev envoirment

This commit is contained in:
sam
2023-11-24 11:42:53 +01:00
parent a0df8f1b95
commit 8420d58c06
4 changed files with 105 additions and 0 deletions

0
webdev/web/.gitkeep Normal file
View File

70
webdev/web/Serial.js Normal file
View File

@@ -0,0 +1,70 @@
let port;
let reader;
const decoder = new TextDecoder("utf-8");
let readibleoutput = 0;
// Request a port and open a connection.
async function connect() {
//vraag aan de browser om een serial port te selecteren
port = await navigator.serial.requestPort();
await port.open({ baudRate: 9600 });
reader = port.readable.getReader();
console.log("Port is open!");
readLoop()
}
// Read data from serial port
async function readLoop() {
let buffer = [];
// loop until reader.cancel() is called
while (true) {
// Wait for data
const { value, done } = await reader.read();
for (let iByte = 0; iByte < value.length; iByte++) {
let singleByte = value[iByte];
//functie maken er van met boolean!!!
if (singleByte != 10) {
buffer.push(singleByte);
}
else {
let sensorString = decoder.decode(new Uint8Array(buffer));
//Put all data in a json Array and parse it to a boolean array
try {
// Parse the incoming data as JSON
// "replace(/'/g, '\"')" replaces all single quotes with double quotes with use of regular expressions. So we can use Jsonparse to parse it into a booleanArray
let SerialArray = JSON.parse(sensorString.replace(/'/g, '"'));
// Ensure SerialArray is an array
if (Array.isArray(SerialArray)) {
//Convert the array of strings to a boolean array
//When a bit is 1 it becomes true, when a bit is 0 it becomes false
let booleanArray = SerialArray.map(bit => bit == '1');
console.log(booleanArray);
} else {
console.error("Dit is geen Array");
}
} catch (e) {
console.log("json niet geparserd");
}
buffer = [];
}
if (done) {
console.log('[readLoop] DONE', done);
reader.releaseLock();
break;
}
}
}
}
// Sluit de poort
async function disconnect() {
await reader.cancel();
await port.close();
console.log("Port is closed!");
}

18
webdev/web/game.js Normal file
View File

@@ -0,0 +1,18 @@
// the function setup() is called once when the page is loaded
function setup(){
// create a canvas element and append it to the body
createCanvas(1250, 600);
// disable the outline of shapes
noStroke();
}
// the function draw() is called every frame
function draw(){
// clear the background with a transparent black color
background(0,0,0,10);
// draw a circle at the mouse position
circle(mouseX, mouseY, 50);
}

17
webdev/web/index.html Normal file
View File

@@ -0,0 +1,17 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Open Dag Game</title>
<!-- support p5-->
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/addons/p5.sound.min.js"></script>
<script src="game.js"></script>
<script src="Serial.js"></script>
</head>
<body>
</body>
</html>