changed bullet speed for waves

This commit is contained in:
Mees Roelofsz
2023-12-12 13:37:00 +01:00
parent 112d2da3c5
commit b3b5c54e4f

View File

@@ -323,7 +323,7 @@ function spawnRandomBullet() {
let shotWidth = random(0, width); let shotWidth = random(0, width);
shotPosX = shotWidth; shotPosX = shotWidth;
shotPosY = height; shotPosY = height;
bullets.push(new bullet(shotWidth, 0, radius, shotSpeed / 4, shotPosX, shotPosY, hasMoved, angle)); bullets.push(new bullet(shotWidth, 0, radius, shotSpeed / 5, shotPosX, shotPosY, hasMoved, angle));
} }
} }
if (nextAttack == 2) { if (nextAttack == 2) {
@@ -331,7 +331,7 @@ function spawnRandomBullet() {
let shotWidth = random(0, width); let shotWidth = random(0, width);
shotPosX = shotWidth; shotPosX = shotWidth;
shotPosY = 0; shotPosY = 0;
bullets.push(new bullet(shotWidth, height, radius, shotSpeed / 4, shotPosX, shotPosY, hasMoved, angle)); bullets.push(new bullet(shotWidth, height, radius, shotSpeed / 5, shotPosX, shotPosY, hasMoved, angle));
} }
} }
if (nextAttack == 3) { if (nextAttack == 3) {
@@ -339,7 +339,7 @@ function spawnRandomBullet() {
let shotHeight = random(0, width); let shotHeight = random(0, width);
shotPosX = 0; shotPosX = 0;
shotPosY = shotHeight; shotPosY = shotHeight;
bullets.push(new bullet(width, shotHeight, radius, shotSpeed / 4, shotPosX, shotPosY, hasMoved, angle)); bullets.push(new bullet(width, shotHeight, radius, shotSpeed / 5, shotPosX, shotPosY, hasMoved, angle));
} }
} }
if (nextAttack == 4) { if (nextAttack == 4) {
@@ -347,7 +347,7 @@ function spawnRandomBullet() {
let shotHeight = random(0, width); let shotHeight = random(0, width);
shotPosX = width; shotPosX = width;
shotPosY = shotHeight; shotPosY = shotHeight;
bullets.push(new bullet(0, shotHeight, radius, shotSpeed / 4, shotPosX, shotPosY, hasMoved, angle)); bullets.push(new bullet(0, shotHeight, radius, shotSpeed / 5, shotPosX, shotPosY, hasMoved, angle));
} }
} }