diff --git a/web/js/basicbullet.js b/web/js/basicbullet.js index 6ed8b16..bb0065f 100644 --- a/web/js/basicbullet.js +++ b/web/js/basicbullet.js @@ -41,7 +41,6 @@ class bullet { let hit = false; let shot = true; - let travelled = false; // check if the projectile has hit the player if (dist(this.projectile.x, this.projectile.y, this.targetx, this.targety) <= this.radius + radius) { hit = true;