changed game.js back to classless
This commit is contained in:
@@ -29,8 +29,8 @@ let predictiveBounceX;
|
||||
let predictiveBounceY;
|
||||
|
||||
let time = 0;
|
||||
let Bullets = [];
|
||||
let myBullet = new bullet();
|
||||
|
||||
//let myBullet = new bullet();
|
||||
// the function setup() is called once when the page is loaded
|
||||
function setup() {
|
||||
// create a canvas element and append it to the body
|
||||
@@ -146,7 +146,7 @@ function draw() {
|
||||
keyPressed();
|
||||
life();
|
||||
// draw background
|
||||
myBullet.draw();
|
||||
//myBullet.draw();
|
||||
background(0, 0, 0, 100);
|
||||
if (!(lives == 0)) {
|
||||
// draw player
|
||||
|
Reference in New Issue
Block a user