diff --git a/webdev/game.js b/webdev/game.js index 87d9ad0..f622fc8 100644 --- a/webdev/game.js +++ b/webdev/game.js @@ -48,7 +48,7 @@ async function readLoop() { } catch (e) { console.log("json niet geparserd"); } - + Movementloop() buffer = []; } if (done) { @@ -72,6 +72,8 @@ let Playerposx = 500; let Playerposy = 300; + +async function Movementloop() { if (booleanArray[1] = true) { Playerposx + 1;} if (booleanArray[3] = true) { @@ -80,7 +82,7 @@ if (booleanArray[0] = true) { Playerposy += 1;} if (booleanArray[2] = true) { Playerposy -= 1;} - +} // the function setup() is called once when the page is loaded