diff --git a/web/game.js b/web/game.js index 7af1100..621f9dd 100644 --- a/web/game.js +++ b/web/game.js @@ -10,9 +10,7 @@ let playerPosX = 500 let playerPosY = 300; let playerSpeed = 3; let booleanArray = window.booleanArray; -// let squareX = 100; -// let squareY = 100; -// const squareSize = 100; + let shotSpeed = 5; let projectile; @@ -76,18 +74,6 @@ async function Movementloop() { }); } -// function object_collision() { -// var squareCenterX = squareX + squareSize / 2; -// var squareCenterY = squareY + squareSize / 2; - -// var distance = dist(playerPosX, playerPosY, squareCenterX, squareCenterY); - -// if (distance < squareSize / 2 + radius) { -// squareX = random(0, width - squareSize); -// squareY = random(0, height - squareSize); -// } -// } - function shoot(directionX, directionY) { shot = true; @@ -135,10 +121,6 @@ function draw() { score(); text(time, 10, 20); - - - // square(squareX,squareY,squareSize); - // object_collision(); if (shot == false) { shoot(playerPosX, playerPosY);