added square around selected letter space
This commit is contained in:
37
web/game.js
37
web/game.js
@@ -92,9 +92,9 @@ function gameOver() {
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fill(255, 255, 255)
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fill(255, 255, 255)
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textSize(32);
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textSize(32);
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textAlign(CENTER);
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textAlign(CENTER);
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text(letters[currentIndex[0]], width / 2 - 25, height / 2);
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text(letters[currentIndex[0]], width / 2 - 30, height / 2);
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text(letters[currentIndex[1]], width / 2, height / 2);
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text(letters[currentIndex[1]], width / 2, height / 2);
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text(letters[currentIndex[2]], width / 2 + 25, height / 2);
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text(letters[currentIndex[2]], width / 2 + 30, height / 2);
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pop();
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pop();
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if (key == ' ') {
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if (key == ' ') {
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@@ -161,10 +161,9 @@ async function keyPressed() {
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nameHS += letters[currentIndex[1]];
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nameHS += letters[currentIndex[1]];
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nameHS += letters[currentIndex[2]];
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nameHS += letters[currentIndex[2]];
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console.log(nameHS);
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console.log(nameHS);
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nameHS = '';
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keyReleasedFlag = false;
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keyReleasedFlag = false;
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}
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}
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}
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}
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}
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}
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@@ -214,9 +213,35 @@ function draw() {
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if (homescreenOn == false) {
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if (homescreenOn == false) {
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game();
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game();
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}
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}
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// keyIsDown();
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if (isDead == true) {
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}
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if (iIndex == 0) {
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push()
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 45, height / 2 - 30, 30, 40)
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pop()
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}
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if (iIndex == 1) {
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push()
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 - 15, height / 2 - 30, 30, 40)
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pop()
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}
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if (iIndex == 2) {
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push()
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stroke(205, 205, 205)
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strokeWeight(2)
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fill(0, 0, 0, 0)
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rect(width / 2 + 15, height / 2 - 30, 30, 40)
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pop()
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}
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// keyIsDown();
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}
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}
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async function randPatern() {
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async function randPatern() {
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patern = random(paternArray);
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patern = random(paternArray);
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chosen = true;
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chosen = true;
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