connect_error) { die("Connection failed: " . $conn->connect_error); }
echo "Connected successfully";
$sql = "INSERT INTO Sessie (Naam, Score) VALUES (\"$name\", $score)";
$achievementName1 = "Je bent ooit eerste geweest";
$achievementName2 = "Loser";
$achievementName3 = "Touch some grass";
if ($conn->query($sql) === TRUE) {
echo "nieuwe record gemaakt";
$last_id = $conn->insert_id;
Achievements($achievement1, $achievement2, $achievement3, $last_id, $conn);
} else {
echo "error" . $sql . "
" . $conn->error;
}
if ($achievement1 == 1) {
$sqlAchievement1 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 1)";
}
if ($achievement2 == 1) {
$sqlAchievement2 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 2)";
$conn->query($sqlAchievement2);
}
if ($achievement3 == 1) {
$sqlAchievement3 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 3)";
$conn->query($sqlAchievement3);
}
if ($conn->query($sqlAchievement1) === TRUE) {
echo "achieve aangemaakt";
}
else {
echo "error" . $sqlAchievement1 . "
" . $conn->error;
}
function Achievements($achievement1, $achievement2, $achievement3, $last_id, $conn) {
}
$conn->close();
?>