connect_error) { die("Connection failed: " . $conn->connect_error); } echo "Connected successfully"; $sql = "INSERT INTO Sessie (Naam, Score) VALUES (\"$name\", $score)"; $achievementName1 = "Je bent ooit eerste geweest"; $achievementName2 = "Loser"; $achievementName3 = "Touch some grass"; if ($conn->query($sql) === TRUE) { echo "nieuwe record gemaakt"; $last_id = $conn->insert_id; Achievements($achievement1, $achievement2, $achievement3, $last_id, $conn); } else { echo "error" . $sql . "
" . $conn->error; } if ($achievement1 == 1) { $sqlAchievement1 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 1)"; } if ($achievement2 == 1) { $sqlAchievement2 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 2)"; $conn->query($sqlAchievement2); } if ($achievement3 == 1) { $sqlAchievement3 = "INSERT INTO Sessie_has_Achievements (Sessie_UserID, Achievements_AchievementID) VALUES ('$last_id', 3)"; $conn->query($sqlAchievement3); } if ($conn->query($sqlAchievement1) === TRUE) { echo "achieve aangemaakt"; } else { echo "error" . $sqlAchievement1 . "
" . $conn->error; } function Achievements($achievement1, $achievement2, $achievement3, $last_id, $conn) { } $conn->close(); ?>