let buttonSelectScore = 0; let searchName = ''; let scoreMenuOn = false; function scoremenu() { textSize(50) fill(255, 255, 255) text("Hi, dit is een scorescreen", width / 2, height / 2 - 100) } function keyPressed() { // Check if the back button was selected and the Enter key was pressed if (keyCode == ENTER && buttonSelectScore == 0) { scoreMenuOn = false; } } function homescreen() { textAlign(CENTER); button(255, 255, 255, width / 2 - 90, height / 2, 200, 40, "Start Game") button(255, 255, 255, width / 2 - 90, height / 2 + 50, 200, 40, "Scores") push() stroke(255, 255, 255) strokeWeight(5) fill(0, 255, 0, 0) rect(100, 150, 300, 400) pop() //highscores rectangle push() textSize(50) fill(255, 255, 255) text("Highscores", 250, 200) pop() push() fill(255, 255, 255) textSize(25) textAlign(CENTER) // if (requesteddata.length > 0) { // text("1. " + requesteddata[0].Naam + ": " + requesteddata[0].Score, 250, 250) // } for (let i = 0; i < requesteddata.length; i++) { text(i + 1 + ". " + requesteddata[i].Naam + ": " + requesteddata[i].Score, 250, 250 + (i * 30)) } pop() push() stroke(255, 255, 255) strokeWeight(5) fill(0, 255, 0, 0) rect(860, 150, 300, 400) pop() push() textSize(50) fill(255, 255, 255) text("Controls", 1000, 200) pop() } function button(r, g, b, buttonX, buttonY, buttonWidth, buttonHeight, buttonText) { push() fill(0, 0, 50) rect(buttonX, buttonY, buttonWidth, buttonHeight) textSize(25) fill(r, g, b) text(buttonText, buttonX + 100, buttonY + 30) textAlign(CENTER); // if (mouseX > buttonX - 90 && mouseX < width / 2 + 110 && mouseY > height / 2 && mouseY < buttonY + 40) { // if (mouseIsPressed) { // homescreenOn = false; // } // } pop() } function pauseMenu(){ textAlign(CENTER); button(255, 255, 255, width / 2 - 90, height / 2, 200, 40, "Resume") button(255, 255, 255, width / 2 - 90, height / 2 + 50, 200, 40, "Main Menu") }