Files
J1B2-Game-controller/web/js/Menu.js

79 lines
1.9 KiB
JavaScript

let buttonSelectScore = 0;
let searchName = '';
let scorescreenOn = false;
function scoremenu() {
textSize(50)
fill(255, 255, 255)
text("Hi, dit is een scorescreen", width / 2, height / 2 - 100)
}
function keyPressed() {
// Check if the back button was selected and the Enter key was pressed
if (keyCode == ENTER && buttonSelectScore == 0) {
scorescreenOn = false;
}
}
function homescreen() {
textAlign(CENTER);
button(255, 255, 255, width / 2, height / 2, "Start Game")
button(255, 255, 255, width / 2, height / 2 + height/12, "Scores")
push()
stroke(4,217,255)
strokeWeight(5)
fill(0, 255, 0, 0)
rect(width/5*4, height/2, width/4, height/1.5)
pop()
//highscores rectangle
push()
textSize(50)
fill(255, 255, 255)
text("Highscores", width/5, height/4)
pop()
push()
fill(255, 255, 255)
textSize(25)
textAlign(CENTER, CENTER)
for (let i = 0; i < requesteddata.length; i++) {
text(i + 1 + ". " + requesteddata[i].Naam + ": " + requesteddata[i].Score, width/5, height/3 + (i * 30))
}
pop()
push()
stroke(4,217,255)
strokeWeight(5)
fill(0, 255, 0, 0)
rect(width/5, height/2, width/4, height/1.5)
pop()
push()
textSize(50)
fill(255, 255, 255)
text("Controls", width/5*4, height/4)
pop()
}
function button(r, g, b, buttonX, buttonY, buttonText) {
push()
fill(0, 0, 50)
rectMode(CENTER);
rect(buttonX, buttonY, buttonWidth, buttonHeight)
textSize(25)
fill(r, g, b)
textAlign(CENTER);
text(buttonText, buttonX, buttonY + buttonHeight/4)
pop()
}
function pauseMenu(){
textAlign(CENTER);
textSize(50);
fill(255, 255, 255);
text("Paused", width / 2, height / 2 - 100);
button(255, 255, 255, width / 2, height / 2, "Resume");
button(255, 255, 255, width / 2, height / 2 + height/12, "Main Menu");
}