Added error checking
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@@ -31,7 +31,10 @@ public class InputProcessor {
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private float exerciseRepetitionDurationInSeconds = 0.0f;
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private int repetitionsRemaining = 0;
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private int exercisesRemaining = 0;
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private float exerciseScore = 0.0F;
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private float errorCheckInterval_s;
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private int checksPerformed = 0;
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private int totalChecks = 0;
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private final FitnessActivity parentActivity;
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@@ -97,6 +100,29 @@ public class InputProcessor {
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this.exercisesRemaining = 1;
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this.nextExercise(exercise);
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Pepper.say(STARTING_PHRASES[(int) Math.floor(Math.random() * STARTING_PHRASES.length)]);
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// Error checking thread.
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(new Thread(() -> {
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while (this.exercisesRemaining > 0)
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{
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boolean isFaulty = this.isFaultyMovement();
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if ( isFaulty ) {
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this.onInadequateRepetition();
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} else this.onAdequateRepetition();
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this.checksPerformed++;
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if ( this.checksPerformed >= this.totalChecks )
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acquireExercise();
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try {
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Thread.sleep((long) (this.errorCheckInterval_s * 1000));
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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})).start();
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}
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/**
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@@ -107,11 +133,17 @@ public class InputProcessor {
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private void nextExercise(Exercise exercise) {
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if (this.exercisesRemaining-- <= 0) {
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NavigationManager.navigateToActivity(this.parentActivity, EndScreenActivity.class);
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return;
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}
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ExerciseManager.TOTAL_REPETITIONS_REQUIRED += ExerciseManager.DEFAULT_EXERCISE_REPETITIONS;
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ExerciseManager.TOTAL_EXERCISES_PREFORMED++;
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this.checksPerformed = 0;
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this.totalChecks = ExerciseManager.DEFAULT_EXERCISE_REPETITIONS * 6;
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this.errorCheckInterval_s = this.exerciseRepetitionDurationInSeconds * ExerciseManager.DEFAULT_EXERCISE_REPETITIONS / 6.0f;
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this.selfRotationVectorPaths = new ArrayList[2];
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this.selfRotationVectorPaths[0] = new ArrayList<>();
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this.selfRotationVectorPaths[1] = new ArrayList<>();
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@@ -194,6 +226,22 @@ public class InputProcessor {
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}
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}
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/**
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* Function for acquiring the next exercise from the database.
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* Upon successful retrieval, it will call the nextExercise method.
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*/
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private void acquireExercise()
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{
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this.exercisesRemaining--;
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this.parentActivity.fetchExerciseAsync(this::nextExercise, (nil) -> {
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Log.i("MotionProcessor", "Failed to fetch exercise data.");
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NavigationManager.navigateToActivity(this.parentActivity, MainActivity.class);
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});
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}
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/**
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* Function for stopping the listening process
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* of the motion sensor. This function will stop
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@@ -288,20 +336,13 @@ public class InputProcessor {
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}
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// Do something else with the vector
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// TODO: Implement !!
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Log.i("MotionProcessor", "Rotation vector: " + rotation.toString() + " from device: " + deviceId);
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// Whenever the exercise has finished and it's not recording,
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// attempt to move to the next exercise.
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// If this fails, navigate back to the main activity.
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if (this.hasFinished() && !this.recordingMovement) {
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this.parentActivity.fetchExerciseAsync(this::nextExercise, (nil) -> {
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Log.i("MotionProcessor", "Failed to fetch exercise data.");
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NavigationManager.navigateToActivity(this.parentActivity, MainActivity.class);
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});
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}
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if (this.hasFinished() && !this.recordingMovement)
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acquireExercise();
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}
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}
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@@ -318,9 +359,7 @@ public class InputProcessor {
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JsonArray jsonArray = new JsonArray();
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/*
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* Convert to JSON array in the following format:
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* [
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* { "deviceId": number, "data": [ [x, y, z], [x, y, z], ... ] },
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* ]
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* [ { "deviceId": number, "data": [ [x, y, z], [x, y, z], ... ] }]
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*/
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// Iterate over all devices. In the current instance, it's 2.
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@@ -346,20 +385,9 @@ public class InputProcessor {
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}
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/**
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* Function for getting the combined (average) error value of both sensors.
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public double getCombinedError()
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{
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}*/
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/**
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*
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* Function for checking whether the last movement was faulty
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*/
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public boolean isFaultyMovement(int sensorId, float time) {
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// Ensure the sensor ID is within the bounds of the array
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if (sensorId < 0 || sensorId >= selfRotationVectorPaths.length)
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return false;
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public boolean isFaultyMovement() {
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// Calculate the index of the reference rotation vector
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// This is done by calculating the closest index of the last received vector
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@@ -367,26 +395,24 @@ public class InputProcessor {
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// i = | (t % T) / T * N |
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int i, referenceIndex;
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float distance;
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for ( i = 0; i < selfRotationVectorPaths.length; i++)
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{
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referenceIndex = (int) (Math.round(
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((time % this.exerciseRepetitionDurationInSeconds) /
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((this.secondsPassed % this.exerciseRepetitionDurationInSeconds) /
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(this.exerciseRepetitionDurationInSeconds)) * this.targetRotationVectorPaths[i].length))
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% this.targetRotationVectorPaths[i].length;
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// If distance is greater than the threshold, return true
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if (this.selfRotationVectorPaths[i].get(this.selfRotationVectorPaths[i].size() - 1).distance(
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this.targetRotationVectorPaths[i][referenceIndex]) > ExerciseManager.EXERCISE_ERROR_MARGIN)
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distance = this.selfRotationVectorPaths[i].get(this.selfRotationVectorPaths[i].size() - 1).distance(
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this.targetRotationVectorPaths[i][referenceIndex]);
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if (distance > ExerciseManager.EXERCISE_ERROR_MARGIN)
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{
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Log.i("MotionProcessor", "Faulty movement detected: " + distance + " > " + ExerciseManager.EXERCISE_ERROR_MARGIN);
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return true;
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}
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}
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return false;
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}
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public float secondsPassed() {
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return (float) secondsPassed;
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}
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public boolean isRecording() {
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return this.recordingMovement;
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}
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}
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