feat: Add Arduino code for position tracking
The code changes include adding a new Arduino sketch for position tracking. The sketch is located at `code/arduino/Position-tracking/Position-tracking.ino`. Additionally, a new class `PositionSensor` is added with its corresponding header and implementation files. This class handles the position sensor functionality and includes methods for initialization and measurement. The commit message suggests that the changes are a new feature addition related to position tracking in the Arduino code.
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code/arduino/Position-tracking/Position-tracking.ino
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code/arduino/Position-tracking/Position-tracking.ino
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#include "PositionSensor.h"
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PositionSensor sensor(15); // Sensor Pin
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void setup() {
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sensor.begin();
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}
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void loop() {
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sensor.Measure();
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delay(1000);
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}
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code/arduino/Position-tracking/PositionSensor.cpp
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code/arduino/Position-tracking/PositionSensor.cpp
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#include "PositionSensor.h"
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PositionSensor::PositionSensor(int pin) : _pin(pin) {}
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void PositionSensor::begin() {
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Serial.begin(115200);
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pinMode(_pin, INPUT);
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}
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void PositionSensor::Measure() {
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int value = analogRead(_pin);
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Serial.println(value);
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}
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code/arduino/Position-tracking/PositionSensor.h
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code/arduino/Position-tracking/PositionSensor.h
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#ifndef PositionSensor_h
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#define PositionSensor_h
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#include "Arduino.h"
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class PositionSensor {
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public:
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PositionSensor(int pin);
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void begin();
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void Measure();
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private:
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int _pin;
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};
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#endif
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0
code/arduino/Position-tracking/SendData.cpp
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0
code/arduino/Position-tracking/SendData.cpp
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0
code/arduino/Position-tracking/SendData.h
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code/arduino/Position-tracking/SendData.h
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40
code/arduino/Position-tracking/test/test.ino
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code/arduino/Position-tracking/test/test.ino
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#include <BLEDevice.h>
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#include <BLEUtils.h>
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#include <BLEServer.h>
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// Define the BLE service and characteristic UUIDs
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#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
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#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
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void setup() {
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// Initialize the BLE environment
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BLEDevice::init("ESP32-S3");
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// Create a BLE server
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BLEServer *pServer = BLEDevice::createServer();
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// Create a BLE service
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BLEService *pService = pServer->createService(SERVICE_UUID);
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// Create a BLE characteristic
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BLECharacteristic *pCharacteristic = pService->createCharacteristic(
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CHARACTERISTIC_UUID,
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BLECharacteristic::PROPERTY_READ |
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BLECharacteristic::PROPERTY_WRITE
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);
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// Set the initial value of the characteristic
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pCharacteristic->setValue("Hello, World!");
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// Start the service
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pService->start();
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// Start advertising the BLE service
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BLEAdvertising *pAdvertising = pServer->getAdvertising();
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pAdvertising->addServiceUUID(SERVICE_UUID);
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pAdvertising->start();
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}
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void loop() {
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// Nothing to do here for this example
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}
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#include <BLEDevice.h>
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#include <BLEServer.h>
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// Define the service UUID
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#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
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// Define the characteristic UUID
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#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
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void setup() {
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// Create a BLE server
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BLEServer *pServer = BLEDevice::createServer();
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// Create a BLE service
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BLEService *pService = pServer->createService(SERVICE_UUID);
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// Create a BLE characteristic
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BLECharacteristic *pCharacteristic = pService->createCharacteristic(
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CHARACTERISTIC_UUID, BLECharacteristic::PROPERTY_READ);
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// Set the characteristic value
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pCharacteristic->setValue("Hello, Bluetooth!");
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// Start the service
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pService->start();
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// Start advertising the service
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pServer->getAdvertising()->start();
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}
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void loop() {
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// Nothing to do here
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}
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