Merge branch 'main' of ssh://gitlab.fdmci.hva.nl/propedeuse-hbo-ict/onderwijs/2023-2024/out-a-se-ti/blok-4/muupooviixee66

This commit is contained in:
SebasKoedam
2024-06-04 12:31:30 +02:00
4 changed files with 174 additions and 1 deletions

View File

@@ -0,0 +1,99 @@
<?xml version="1.0" encoding="UTF-8"?>
<Animation xmlns:editor="http://www.ald.softbankrobotics.com/animation/editor" typeVersion="2.0" editor:fps="25">
<ActuatorCurve fps="25" actuator="HeadYaw" mute="false" unit="degree">
<Key value="-0.439454377" frame="0">
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-0.439454377" frame="100">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-0.439454377" frame="200">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="HeadPitch" mute="false" unit="degree">
<Key value="-12.1289139" frame="0">
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-12.1289139" frame="100">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-12.1289139" frame="200">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LShoulderPitch" mute="false" unit="degree">
<Key value="-5.74017525" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LShoulderRoll" mute="false" unit="degree">
<Key value="6.67969275" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LElbowYaw" mute="false" unit="degree">
<Key value="-2.0873363" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LElbowRoll" mute="false" unit="degree">
<Key value="-0.5" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LWristYaw" mute="false" unit="degree">
<Key value="-12.7772932" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="LHand" mute="false" unit="dimensionless">
<Key value="0.98" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="HipRoll" mute="false" unit="degree">
<Key value="-0.26367262" frame="0">
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-0.26367262" frame="100">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-0.26367262" frame="200">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="HipPitch" mute="false" unit="degree">
<Key value="-1.49414492" frame="0">
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-42.3515282" frame="100">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="-1.49414492" frame="200">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="KneePitch" mute="false" unit="degree">
<Key value="0" frame="0">
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="29.5" frame="100">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
<Tangent side="right" abscissaParam="33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
<Key value="0" frame="200">
<Tangent side="left" abscissaParam="-33.3333333" ordinateParam="0" editor:interpType="bezier_auto"/>
</Key>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RShoulderPitch" mute="false" unit="degree">
<Key value="-5.69999981" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RShoulderRoll" mute="false" unit="degree">
<Key value="-0.5" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RElbowYaw" mute="false" unit="degree">
<Key value="-2.0999999" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RElbowRoll" mute="false" unit="degree">
<Key value="0.5" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RWristYaw" mute="false" unit="degree">
<Key value="1.57964516" frame="0"/>
</ActuatorCurve>
<ActuatorCurve fps="25" actuator="RHand" mute="false" unit="dimensionless">
<Key value="0.98" frame="0"/>
</ActuatorCurve>
</Animation>