Refactoring
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@@ -17,14 +17,14 @@ void SensorManager::sensorSetup() {
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// myIMU.enableStepCounter(500); //Send data update every 500ms
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}
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//get sensordata
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SensorManager::RotationQuintillions SensorManager::getQuintillions() {
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SensorManager::RotationQuaternions SensorManager::getQuaternions() {
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if (myIMU.dataAvailable() == true) {
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float i = myIMU.getQuatI();
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float j = myIMU.getQuatJ();
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float k = myIMU.getQuatK();
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float w = myIMU.getQuatReal();
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RotationQuintillions rotation = { i, j, k, w };
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RotationQuaternions rotation = { i, j, k, w };
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return rotation;
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} else {
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float i = myIMU.getQuatI();
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@@ -32,13 +32,13 @@ SensorManager::RotationQuintillions SensorManager::getQuintillions() {
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float k = myIMU.getQuatK();
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float w = myIMU.getQuatReal();
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RotationQuintillions rotation = { i, j, k, w };
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RotationQuaternions rotation = { i, j, k, w };
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return rotation;
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}
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}
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//calculate Quintillions to Euler angles from -1π to +1π
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//calculate Quaternions to Euler angles from -1π to +1π
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SensorManager::eulerAngles SensorManager::getEulerAngles() {
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SensorManager::RotationQuintillions rotation = getQuintillions();
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SensorManager::RotationQuaternions rotation = getQuaternions();
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float roll = atan2(2.0f * (rotation.w * rotation.i + rotation.j * rotation.k), 1.0f - 2.0f * (rotation.i * rotation.i + rotation.j * rotation.j));
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float pitch = asin(2.0f * (rotation.w * rotation.j - rotation.k * rotation.i));
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float yaw = atan2(2.0f * (rotation.w * rotation.k + rotation.i * rotation.j), 1.0f - 2.0f * (rotation.j * rotation.j + rotation.k * rotation.k));
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