Files
J2S1-Kobuki/src/C++/Socket/main.cpp
2024-09-24 15:10:42 +02:00

33 lines
773 B
C++

#include <cstring>
#include <iostream>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
int serverSocket = socket(AF_INET, SOCK_STREAM, 0);
using namespace std;
int main()
{
sockaddr_in serverAddress;
serverAddress.sin_family = AF_INET;
serverAddress.sin_port = htons(4204);
serverAddress.sin_addr.s_addr = INADDR_ANY;
bind(serverSocket, (struct sockaddr *)&serverAddress, sizeof(serverAddress));
listen(serverSocket, 5);
int clientSocket = accept(serverSocket, nullptr, nullptr);
char buffer[1024] = {0};
recv(clientSocket, buffer, sizeof(buffer), 0);
cout << "Message from client: " << buffer << endl;
close(serverSocket);
return 0;
}
// https://www.geeksforgeeks.org/socket-programming-in-cpp/