Files
EasyMenu/example/main.cpp
2025-05-15 16:01:28 +02:00

86 lines
2.0 KiB
C++

//Graphics and idea from https://www.youtube.com/watch?v=HVHVkKt-ldc https://github.com/upiir/arduino_oled_menu
//
// This libary is made with vibes and Claude 3.7 sonnet
// Cleaned up by Smikkelbakje
#include <Arduino.h>
#include <Wire.h>
#include <U8g2lib.h>
#include "MenuSystem.h"
#include "Graphics.h"
U8G2_SSD1306_128X64_NONAME_F_HW_I2C u8g2(U8G2_R0, U8X8_PIN_NONE);
MenuSystem menu(&u8g2);
bool buttonDown = false;
bool buttonRight = false;
bool buttonUp = false;
// Actions for menu items
void action3DCube() {
Serial.println("3D Cube selected!");
}
void actionBattery() {
Serial.println("Battery selected!");
}
void actionDashboard() {
Serial.println("Dashboard selected!");
}
void actionFireworks() {
Serial.println("Fireworks selected!");
}
void setup() {
// Initialize serial communication
Serial.begin(9600);
Wire.begin(); // Initialize I2C bus
Wire.setClock(400000); // Set to 400kHz (standard speed for most displays)
// Clear and initialize the display
u8g2.begin();
u8g2.clearBuffer();
u8g2.sendBuffer();
// Initialize the menu
menu.begin();
// Add menu items
menu.addMenuItem("3D Cube", bitmap_icons[0]);
menu.addMenuItem("Battery", bitmap_icons[1]);
menu.addMenuItem("Dashboard", bitmap_icons[2]);
menu.addMenuItem("Fireworks", bitmap_icons[3]);
menu.addMenuItem("WEEEEE", bitmap_icons[4]);
// Add action callbacks for menu items
menu.setItemCallback(0, action3DCube);
menu.setItemCallback(1, actionBattery);
menu.setItemCallback(2, actionDashboard);
menu.setItemCallback(3, actionFireworks);
// Clear the display once more
u8g2.clearBuffer();
u8g2.sendBuffer();
}
void loop() {
//Set according to your button setup or use the booleans in another configuration
buttonUp = digitalRead(D0);
buttonUp = digitalRead(D1);
buttonUp = digitalRead(D2);
// Update menu button states
menu.setButtons(buttonDown, buttonRight, buttonUp);
// Update and draw the menu
menu.update();
}