adjusted speed formula
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@@ -254,8 +254,8 @@ function draw() {
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// draw background
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background(0, 0, 0, 100);
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ffps = frameRate();
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shotSpeed = ffps / 4;
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playerSpeed = ffps / 14;
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shotSpeed = 1000 / ffps;
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playerSpeed = 300 / ffps;
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if (homescreenOn) {
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homescreen();
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