change shotspeed
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@@ -20,7 +20,7 @@ let lives = 1;
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let isDead = false;
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let bossPosX = width / 2;
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let bossPosY = 100;
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let shotSpeed = 12;
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let shotSpeed = 16;
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let shotSpeedAdj;
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let projectile;
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let projSize = 5;
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