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refactor: change startCommunication return type from bool to void
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@@ -238,7 +238,7 @@ void CKobuki::setSound(int noteinHz, int duration) {
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pocet = write(HCom, &message, 9);
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}
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bool CKobuki::startCommunication(char *portname, bool CommandsEnabled,
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void CKobuki::startCommunication(char *portname, bool CommandsEnabled,
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void *userDataL) {
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if(connect(portname) != -1){
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enableCommands(CommandsEnabled);
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@@ -60,7 +60,7 @@ public:
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long loop(void *user_data, TKobukiData &Kobuki_data);
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bool startCommunication(char *portname,bool CommandsEnabled,void *userDataL);
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void startCommunication(char *portname,bool CommandsEnabled,void *userDataL);
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int measure(); //thread function, contains an infinite loop and reads data
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void setLed(int led1 = 0, int led2 = 0); //led1 green/red 2/1, //led2 green/red 2/1
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void setTranslationSpeed(int mmpersec);
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