heb angle toegevoegd aan basicbullets+ raar patern

This commit is contained in:
Mees Roelofsz
2023-11-30 21:49:56 +01:00
parent 68d9ecba9e
commit e98ce2415d
2 changed files with 7 additions and 5 deletions

View File

@@ -235,10 +235,9 @@ function spawnRandomBullet(){
shotPosY = 100;
angle = 0;
// changing the angle of the bullets
for (let i = 0; i < 180; i++) {
let angleChange = map(i, 0, 50, 0, 360); // Example: linear change
bullets.push(new bullet(0, angle + angleChange, radius, shotSpeed, shotPosX, shotPosY, hasMoved));
// angle += 360 / 50;
for (let i = 0; i < 140; i++) {
bullets.push(new bullet(playerPosX, playerPosY, radius, shotSpeed, angle, shotPosX, shotPosY, hasMoved));
angle += 360 / 50;
}
}